KEVIN RUCKS UI ENGINEER
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Pandic is a game design originally submitted for our class competition judged by industry veterans. After receiving a lot of feedback, I decided to go back and write the technical documentation to better explain my ideas for how the design would work. Further feedback affirmed this improved the understanding and design considerably, and also while the idea is cool, the features required to achieve this kind of immersion and emergence were out of scope.

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  • Home
  • Projects
    • MADDEN Companion App
    • MADDEN 17
    • War of Nations
    • Pitch Jumper
  • Docs
    • User Interface
    • Game Design
  • Graduate Work
    • CryEngine
    • Unity
    • Flash
  • Resume